Classes and interfaces
AddConditionEvent¶
This event is emitted when an condition is added by the palette builder.
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BuilderEvent¶
This event is the base class for all palette builder events.
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CreateConditionEvent¶
This event gets emitted when a condition is created.
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CreateDefaultPaletteConditionEvent¶
This event gets emitted when a condition for the default palette is created.
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CreateLegendEvent¶
This event gets emitted when a legend is created.
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CreatePaletteCollectionEvent¶
This event gets emitted when a palette collection is being created.
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CreatePaletteConditionChainEvent¶
This event gets emitted when a palette condition chain is created.
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CreatePaletteEvent¶
This event is emitted when a new palette has been created.
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CreatePropertyConditionChainEvent¶
This event gets emitted when a property condition chain is created.
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CreatePropertyEvent¶
This event gets emitted when a property gets created.
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CreatePropertyValueConditionEvent¶
This event gets emitted when a property value condition gets created.
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FinishConditionEvent¶
This event gets emitted when a condition has been finished.
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FinishLegendEvent¶
This event gets emitted when a legend is finished.
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FinishPaletteCollectionEvent¶
This event gets emitted when a palette collection is finished.
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FinishPaletteEvent¶
This event gets emitted when a palette gets finished.
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FinishPropertyEvent¶
This event gets emitted when a property is finished.
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SetDefaultPaletteConditionClassNameEvent¶
This event gets emitted when the class name of the default palette condition is set.
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SetLegendClassNameEvent¶
This event gets emitted when a legend class name is set.
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SetPaletteClassNameEvent¶
This event gets emitted when a palette class name is set.
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SetPaletteCollectionClassNameEvent¶
This event gets emitted when a palette collection class name is set.
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SetPaletteConditionChainClassNameEvent¶
This event gets emitted when a palette condition chain class name is set.
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SetPalettePropertyValueConditionClassNameEvent¶
This event gets emitted when a palette property value condition class name is set.
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SetPropertyClassNameEvent¶
This event gets emitted when a property class name is set.
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SetPropertyConditionChainClassNameEvent¶
This event gets emitted when a property condition chain class name is set.
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SetPropertyValueConditionClassNameEvent¶
This event gets emitted when a property value condition class name is set.
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UseLegendEvent¶
This event gets emitted when a legend is used.
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UsePaletteCollectionEvent¶
This event gets emitted when a palette collection gets used.
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UsePaletteEvent¶
This event gets emitted when a palette is used.
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UsePropertyEvent¶
This event is emitted when a property is used.
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